About Shinmera - Nicolas Hafner


I've been drawing for many years now, and still attempt to draw at least once a day with my "onesies" series. While I'm interested in almost every aspect of drawing, I usually find myself most invested in sceneries and stylistics. With sceneries, I put a heavy emphasis on romanticism and the moods associated with it. With styles, I'm interested in more free form, fluent styles, or styles that take interesting deviations from the norm.

Despite my years of experience, I still find myself dissatisfied most of the time, and wish I could improve faster. If you are a fellow artist, or someone who is interested in similar art directions as I am, I would love to talk to you. You can find my profiles and contact information linked on this page.

Influences for my work are artists like Asahi, Ashinano Hitoshi, Dowman Sayman, Garnet, John Allison, Shihou, and others.


Programming is my primary interest. Hardly a day goes by that I don't write, or at least think about some kind of code. While I started programming in my very early childhood, I only really started taking it seriously when I picked up Java at the age of 12. Since then I've looked through a couple of other languages like C, C++, Python, LUA, and ASM (x86 & MIPS), but have settled on Common Lisp in recent years.

While most subjects in programming have some appeal to me, I'm primarily focused on architectural design and high level programming issues.

Over time I've written, and continue to maintain, a plethora of libraries and systems. Most of these have sprung out of my own needs and interests. Since these interests fluctuate so often, it's hard to tell what I'll be putting my eyes on in the future.

I am the lead author of the Shirakumo collective, and maintain the TymoonNET servers and services.


Occasionally I feel the need to write something more lengthy, either in the form of technical writeups that outline my struggles or current endeavours in my software projects, or in the form of short prose stories. I publish both of these kinds of articles on my blog.

Aside from my personal writing projects, I also maintain a collaborative writing effort together with Christopher Hurley, called "Story Time".


Aside from drawing, programming, and writing, I also frequently stream video game let's plays, and occasionally live drawing or coding sessions.

I am fluent in English, German, Swiss German, and retain traces of what I learned of French in school. 日本語も勉強しますけどまだ上手じゃないでしょう。いつかじょうずになるといいですね。


This is a list of events in my life that might be of interest. It includes things like education and employment. For an overview of projects and public releases, see the project page.